Olivier Renouard
Email: olivier AT drone DOT org



News : Sorry about the lack of time to keep all this up to date, but source code is now available for all plugins

 

Tutorials & Plugins

 

The spaceChange Utility Node (version 7.0 and source available)

The utility nodes collection plugin

UV smoothing in Maya

Generating and using normal maps in Maya

Recovering normal and displacement maps from existing geometry in Maya

Recovering normal and displacement maps from existing geometry with Mental Ray and Maya

Recovering normal and displacement maps from existing geometry with bakeAir utility

Using recovered normal and displacement maps in a Renderman compatible renderer

Lighting flat objects

RayDisplace Updates

RayDisplace Mental Updates

RayDisplace user Gallery

Baking (« convert to file texture ») Workarounds for rayDisplace